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to be technically correct, they are not “distributing” it. They are doing the same thing shazam does for music.
to be technically correct, they are not “distributing” it. They are doing the same thing shazam does for music.
yeah I mostly commented that because the fact that the game itself is so much smaller than the audio is impressive and funny at the same time
650MB CD media. The game itself was 40-50MB and the rest 500-600MB was the audio in wav (CD player compatible) type
I don’t think we should underestimate the savvy programmers out there
you can’t imagine how many programmers out there are living their life without adblocks. Even before this last month’s shitshow
If not, we can expect to see legal channels raising their prices again to cover the losses caused by piracy.
what a shitty take. Well, anyone who has better memory than only one month back can realize that the reason the people turned to piracy was that they raised their prices. There is no loss caused by piracy. They only missed potential gains. And the reason they raised their prices were not because they were loosing money. Was because they needed to “grow infinitely”. If the free market evangelists are right, the free market will self regulate and the prices will go down in order to attract back the lost customers lol
thanks for the input. It makes sense. No, it is not overclocked or intentionally undervolted. I think it could be undervolted if the PSU fails to provide sufficent voltage which also can be a possibility since it was a middle-tier “normal” PSU which is already 5 years old
isn’t this more or less what they’re doing now? The difference is that the ads are coming from different server and have an overlay on top with a timer and a skip. As long as the ads are coming from a different server they will be detectable. Also as long as the ads have overlays they are also detectable. They would need to make the ads be served from the same server that serves the video and eliminate the overlays.
the reason they are not doing it is because the ads are personalized. So if they want to bake an ad onto a video they will end up with countless videos each on with their own unique ads which is not viable logistically. So they can only do it on-the-fly. But re-encoding each video on-the-fly for each user is also a nightmare logistically, if not impossible at all.
yeah, I will try these today…
it reached to the point that says “Pass complete, no errors, press Esc to exit” but the test still runs. So yes, I will re-do it for the additional passes, but from a first look, it looked fine.
btw, do you happen to remember whenabout the first crash happened? Did it start out sporadic and grow more frequent?
it started happening before one month. It could have such pattern, yes. In the beginning it started happening some of the times I was watching any video. In the end it ended up happening almost every time. Today I’m still trying to make it happen though but not yet.
will check this too then. Thanks
from now on I’m having it open and shown on the screen show if it happens again I’ll see it. thanks
thanks. I run memtest for about an hour and no errors. I’ll leave it run more if nothing else shows any progress
thanks. I run memtest for about an hour and no errors. I’ll leave it run more if nothing else shows any progress
you’re right. No, i’m not sure it is the GPU fan. it can be any fan, possibly the CPU’s
mostly on youtube, usually at 720p30fps. I think if I go to 60fps it crashes even faster. Also I’ve tried watching on freetube and on firefox + mpv, but it can crash in all combinations
thanks! nice idea, i’ll try it
i will try it but I’m quite confident that it will be unresponsive/not reachable since if the kernel was listening it would respond to the alt + PrntScr + REISUB by unmounting the drives and I would see it when I examine the logs afterwards
perfect demonstration of culture sharing for a newbie. Like advising them to always trust commands they find online without even explaining them what each command does!